Casino Games – Craps

Craps is one of the simpler casino games to learn. It is also another of the more popular casino games often played at parties, barbecues and sometimes even on the street. The lure of this game is that you only need a pair of dice and a few friends and you’ve got all you need for a game of Craps.

However, it is the casino version of the game that gives Craps its reputation of being a fast paced, exciting game. Players often begin with this game in the casino because of its ease of play. The basic concept is this: you place a bet on what is referred to as the “passline bet.” You make your wager before you roll the dice. If you roll a 7 or 11, then you win. If you roll a 12, 3 or 2, you lose. Any other number becomes the point number, meaning that number must be rolled again before the seven for you to win anything. If you roll the seven before you roll the point number, then you lose.

However, you do have the option to bet again in addition to your original bet. It is known as the odds bet: meaning the casino (online or real) does not have their usual house advantage and it also hedges on true odds. Many casinos and online casino sites offer lessons for Craps as it is one of the most popular and exciting games played. There is usually a great amount of money riding on Craps games and the atmosphere around the Craps table is filled with cheering spectators, all vying for the opportunity to see a player win big. This is the best way to get in the game when you are checking out a casino.

Most online casinos will allow you to play the game for free before offering you the option to play for real money. So what are you waiting for? Stop by at an online casino today and see for yourself what the fuss surrounding a game of Craps is all about.

Casino Games. There Are Still New Online Casino Games.

The first of our today’s games is the successor of super-popular Texas Hold’em. The rules of The Texas Hold’em Bonus game (it is in casino with Cryptologic software) are quite similar to the rules of club hold’em.

The pocket cards are dealt to the player and dealer, then the player makes a decision – to play or not to play, and places a bet. After that three cards of flop are dealt and again the player may place a bet; there is also a possibility to place the bet after the turn. However, there are some differences: before deal the player places the ante bet. If the player wishes to continue preflop game, he is to place the bet equal to two antes (the flop bet), otherwise he is to be dropped and to lose his ante. Nevertheless, the bets after flop or turn are equal to one ante (turn and river bets); at this stage the player may say “check” and continue the game without additional investments. When the river is dealt the combinations of dealer and player are compared according to the hold’em rules: the played away player loses all his bets; in case of draw game all bets are returned; if the player had won then he gets one-to-one payment as for the flop/turn/river bets; ante is returned in case if the combination is lower than street and it is one-to-one repaid in case of street combination. As you see, this game’s strategy is very difficult and unlike club hold’em you have to play with almost 100% hands and to drop only off-suit 23-27! During optimum game the advantage of casino makes nearly 2%. The word “bonus” in the name of game means, that there are additional bonus bets. The player can place the bet on his pocket cards. When the pocket pair or ace and jack, lady or king comes out, the player receives from three-to-one up to thirty-to-one payments. Side bet advantage of casino makes about 8%.

If you like to play blackjack and to bargain when playing club poker you need to have a look at Hold’em Blackjack (only InterPoker has it). The authors of game had swiped the rules of collection and calculation of hand points from blackjack – the player is to have the combination to the utmost close to 21 without overshoot. As the game is played not against the dealer there is no any surrenders, divisions, duplications, and even blackjack is disabled. This game is simple pontoon and has no advantages against 21 points collected from three cards. But the most senior combination becomes “Seven Charlie’s cards” – seven cards without overshoot. The rules of action are swiped from hold’em. In the first round all players receive one card each, obligatory small and big blinds are placed (in tournaments ante also can be used) and then there is an action round which is completely similar to limit hold’em in increments of big blind and three raises maximum. In the second round each of the remaining players receives the card and the second round of double bet action takes place. After the second round of action the players may continue to collect the cards (in a clockwise direction starting from the player to the left hand of dealer’s button). The player may widow the cards until he wishes to stop or until he overshoots pontoon. When the players finish to widow, the last round of action starts and the bets on this stage may vary from 2 up to 10 big blinds. When the action round is finished there is a showdown; the player with the best combination (“Seven Charlie’s Cards”, 21, 20, etc.) takes the bank and if several players have identical combinations they divide the bank. If the remaining players had overshot the player having minimum points (22, 23, etc.) wins. Casino takes the rake as it is the club poker. It is understood that there is no standard strategy against opponents, but it is possible to assume, that the player having quite good knowledge of blackjack and hold’em will have the advantage.

It should be noted, that popularity of various tournaments grows. It is more interesting for players to compete with human opponents instead of computer dealer. There are slots, blackjack, roulette, oasis-poker, and baccarat tournaments. A lot of casinos offer such tournaments and there is even a blackjack tournaments site.

And finally let’s have a look at innovations in the field of slots. As I said before, there is basically quantitative increase – new pictures and more lines (20-25 lines do not surprise anymore; there are even 30 and 40 lines). But there are also some innovations. The latest thing for the Internet which is known for a long time in offline games – slots with stoppage of lines and option “to push” the drum. Cryptologic casinos had gained the right to use so-called British fruit-machines which are classical slots of fruit themes, but as a bonus the players may have, from time to time, the option of either to fix 1-2 drums and to twist the remaining drums, or to shift any of drums on one symbol downwards.

Cryptologic also has another innovation – Cubis slot. The player sees three walls of a cube – bottom and two back. On each of the walls appear 25 multi-colored cubes. There are 15 lines which pass through two walls and if on one of lines there are four cubes of one color successively the player takes the prize depending on color and number of cubes. Then the winning sequence of cubes disappears and its place becomes occupied by other cubes and new winning sequence can be formed. In game there are also the cubes-multipliers increasing the prize up to six times as well as bonus cubes allowing to change the line or the whole plane.

Our last issue had illustrated basically Playtech innovations and this issue illustrates the Cryptologic ones. So if you are interested there is no need to install different casinos. By the way, there is more one pleasant innovation from Cryptologic: casino with this software is opened under Playboy trade mark. In addition to usual bonuses lucky beggars can win a trip to the Playboy Mansion. Try, play and win.

Casino Games. How Professional Black Jack Started.

There are a lot of myths about gamblers who as if were playing professionally before publication of the basic strategy for one-pack game by Americans Cantey, McDermott, Maisel and Baldwin in1958. But all that was before them still remains a legend. The four statisticians performed their calculations just with the help of hand calculator. However it was their publication in the American Journal of the American Statistical Association causing much excitement among both gamblers and statisticians, and blackjack was considered a game a common player might probably win. Encouraged by popularity of the article in the magazine, copied and learnt by heart by many players, the originators published a book “Winning Blackjack”. Nowadays this book is a scarce edition and it enriches the home library of many professional gamblers.

In 1962 Edward Thorp this time using computer technologies calculate and published in his book Beat The Dealer not only the basic strategy of playing but also card counting. Thorp states that blackjack differs from roulette, craps and other games of luck, the result of every hand in blackjack depends on the previous dealing – it really matters which cards drew back form the game and which remained in the pack. Most of the stuff calculated by Thorp is still precise, but all the serious modern gamblers should read this book only for historical interest.

Thorp’s system called “10 count system” was meant for one pack game which enjoyed great success in all casinos of Nevada. It was extremely difficult for learning, so most of the gamblers gave it up. However, Nevada’s casinos restricted some rules, for example, doubling down only on 11 points. The media told the whole world about it, and Thorp with his book became known all over the world and the casinos that showed themselves to disadvantage had to return former rules. Realizing that under such circumstances crowds card counters would be trying to beat the house, operators of gambling houses introduced two procedures – shuffling after withdrawal of the trim card and multi-packed games.

Thorp’s systems was very difficult to use in practice. But for the computer conference in Las Vegas in 1963, the game would remain on the same level. On a whim, the conference organizers decided to include a Panel Session on “Using Computers in Games of Chance and Skill.” It was just a whim of the organizers to include a section “Using computers in games of chance and skill”. Thorp was designated as Chairman of the Panel and experts on the various casino games, including blackjack, roulette and baccarat. The room filled up and overflowed with computer gamblers. Hundreds of conference attendees were pushing and shoving to get into the room.

The crowd, of course, had been drawn by Thorp. They were expecting revelations on the game and anticipated using his imparted wisdom immediately following the session to make a killing at the blackjack tables.

After one or two more presentations that mainly corrected and modified Thorp’s system, Harvey Dubner was introduced. He described the approach. Dubner kept a count of remaining high cards (10,J,Q,K,A) and low cards (2,3,4,5,6) as the cards were played and divided its difference by total cards left to play. He called the result the High-Low Ratio. His presentation was enthusiastically received by the standing room only crowd and he was given a round of applause at its conclusion. Here at last, many were saying, is a system that is practical, that can actually be used in the real world of casino play. Thorp incorporated “high-low” system into the second edition of Beat the Dealer published in 1966 and since then over 100 professional books on blackjack, team games, hidden computers, shuffle tracking and sleepless nights for casino securities all over the world.

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